My first mini-game made in Unity 3D
Link in google play:
Step 01 – Art
Step 02 – Animation
I realized it makes the game slower and drops down the app performance.
My second thought was to smallest the sprite and make fewer frames per second, and it looks ok but not the perfect solution.
Lest thig I try to rig the character in Unity, it’s was the perfect solution for performance and free choice to the running device on the FPS!
Step 03 – Level Design and Building
Step 04 – VFX Build Using Unity Particles System
Step 05 – UI
The next step will be coming soon – The WebGL!